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EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With a Broad Audience,' Gamers Increasingly Want 'Shared-World Features'EA CEO Andrew Wilson has commented on the financial failure of Dragon Age: The Veilguard, saying it failed to "resonate with a broad enough audience." Last week, EA restructured Dragon Age developer ...
The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team at BioWare and beyond, and they haven't been received well by key Dragon Age ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it wasn't a live service.
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a live-service title.
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
EA believes that Dragon Age: The Veilguard was a financial failure because it wasn't a live-service game. However, Dragon Age's original creator believes there's still a market for single-player ...
Electronic Arts (EA) confirmed its lower-than-expected results for its latest quarterly earnings, mainly attributed to a rough start for “Dragon Age: The Veilguard” and “EA Sports FC 25 ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game ...
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a launch that reportedly wasn't as successful as publisher EA initially hoped ...
TL;DR: Following the disappointing sales of Dragon Age: The Veilguard, EA says it will "reallocate resources" and focus more on its "highest-potential opportunities." It sounds like singleplayer ...
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